Small RPG with "push your luck" feature & simple progress. This is a template project to make minimalist RPGs that can be beaten in a short session (great to write scenarios, make fangames or "demake" other games).

HOW TO PLAY:
- Arrows: Move to nearby areas.
- Return: Explore the current area to trigger events.
- Shift: Check the event's probability. This will change each time you explore the area.
- Space: Accept the event query. If you are not interested, you can always keep exploring.

* Check the ranking of all player that beat it: https://fbrzd.pythonanywhere.com/play/tiny-tale/ranking

ROADMAP:
1. Release as a "tool / engine" to let other people create own RPGs.
2. Include typical features like classes, build party, mid-cutscenes, conditioned events, etc.
3. A basic online mode to challenge, trade & chat with other players (MUD-like)

Follow for updates: https://twitter.com/dungeon__world

Comments

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(+1)

I'm pretty excited for the engine segment of this, good work!

Thanks for the support!